EA continued, "In order to break out beyond the core audience, games need to directly connect to the evolving demands of ...
This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will ...
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite ...
The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
Bioware’s long-awaited fantasy RPG Dragon Age: The Veilguard has been a divisive game among the gaming community since it launched last year. Some consider it a decent return for the beloved ...
down from more than 200 during the development of Dragon Age: The Veilguard. Meanwhile, at its peak, BioWare consisted of three studios and, conservatively, over 400 employees. Interestingly ...
The Veilguard’s overall performance leaves something to be desired but it still makes for a good game for those unfamiliar ...