This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will ...
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
Now, Dragon Age: The Veilguard reportedly did half the “engagements” EA wanted, just 1.5 million (and with EA Play, that’s not even sales). Reviews were okay, and many Dragon Age fans did in ...
Bioware’s long-awaited fantasy RPG Dragon Age: The Veilguard has been a divisive game among the gaming community since it launched last year. Some consider it a decent return for the beloved ...
The Veilguard had a strong opening and plenty of hype around its launch, but failed to stick the landing. As EA reported last ...
In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors ...
down from more than 200 during the development of Dragon Age: The Veilguard. Meanwhile, at its peak, BioWare consisted of three studios and, conservatively, over 400 employees. Interestingly ...